Radical Studios is launching an app that lets audiences explore the source material and artwork behind the hit action move OBLIVION.
The app was released for iPhone and Android users and will allow them to read the first chapter of the story that inspired the movie.
“Radical Universe -Oblivion is an interactive reading experience that is the predecessor to the film,” said Bryan Chamchoum, Director of Interactive Media at Radical Studios. Developed by Radical Studios and powered by Radical Interactive, the Radical Universe -Oblivion app features ten interactive scenes pulled directly from the source material and the first chapter of the story, which was first introduced at San Diego Comic-Con 2010. Users can navigate through each image to explore specs and details about the world that inspired the movie. This app is a must for OBLIVION and sci-fi fans everywhere.
Radical Universe -Oblivion is available for download via the App Store on iPhone and Google Play on Android. For more information, please visit www.radicalstudios.com.
ABOUT THE FILM: OBLIVION
A dynamic cinematic saga, OBLIVION chronicles the journey of Jack Harper (Tom Cruise) in a post-apocalyptic Earth. After decades of war with an alien race, known as the Scavs, Earth has been devastated. Jack, a war veteran turned drone repairman, is one of the few humans left living on our planet. An unforeseen discovery on the job leads him to question everything he knows, propelling him on a journey of adventure and danger. Turning against everything he knows, Jack fights to save mankind.
The film is directed by Joseph Kosinski, screenplay by Joseph Kosinski, Michael Arndt and Karl Gajdusek and based on the graphic novel that was developed by Joseph Kosinski and Radical Studios. OBLIVION is produced in conjunction with Universal Pictures, Chernin Entertainment, Ironhead Studios and Truenorth Entertainment. The film will be released on April 19, 2013.
ABOUT RADICAL STUDIOS
Radical Studios is a multimedia studio business model centralized around a catalog of stories and characters that are used as a basis for generating revenue streams across all media channels. The company is currently focused on building strong and diversified licensing revenue for its intellectual properties in both domestic and international markets, in physical and digital publishing, feature films, television, merchandise, recorded music, digital and online media applications and mobile and social games.
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